
Major PewPew
The Dark Horses
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Posted - 2010.03.23 07:32:00 -
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Originally by: gwabakk Eve online is a great MMO game because it allows the players freedom of choice of what careers they want to explore. The game had a very fine balance indeed between the interests of, say, the casual miner and the hardcore combat pilots. Each and everyone was allowed its fair amount of time and space in the game to persue whatever they choose to do.
This has changed with the event or wardeccing.
Wardeccing, whatever the fair intentions where when introduced, has now become a means to score easy kills and/or easy money in high-sec at the cost of the peacefull and innocent. A combat corp can start a war at very little cost against a miner corp, which of course is not equipped to defend itself. Some people argue that miner/manufacturing corp should prepare to defend themselves but you cannot possibly expect that players that have devoted all their time and resources to mining/manufacturing to be a match to a bunch of players who have devoted all their time and resources to combat.
Furthermore, and at least as important, those miner did not come to eve to do combat, they chose a different path, because that is what they wanted, and that is what eve promised to be a valid paht when they started out. Now, with wardeccing, they are forced into a path they did not choose, and they do not whish to follow.
High-sec isn't called high-sec for nothing, but what wardeccing has effectively done is making piracy legal in high-sec. My corp, less than a month old, has already been wardecced three times, every time without a proper reason. Wardeccing has given combat corps that do not want/dare to engage their equals the perfect to tool to just attack the defenseless instead, getting easy kills perfectly legal, and all that in high-sec. That can hardly have been the intention of the designers of this game feature. Wardeccing is disabling the free choice of career paths in eve (freedom that the game was designed for), and forcing miners to quit player corps and join NPC corps instead (which eve was not designed for).
I do not propose to get rid of wardeccing, but restore the high-sec balance. When a wardec is mutual by both corps, no problem, go ahaed and fight it out. And low-sec being low-sec you should always expect being attacked. But when the wardec is not mutual, high-sec should still remain a save place, and any encounters should be concorded by the normal rules.
I know this will also disable to opportunity to start wars in high-sec even if there is a valid reason, but then again, it would also be ridicolous if you could just give the local police (Concord) some money and then can go beat them neighbours up without consequense whatsoever. High-sec is high-sec and should be properly guarded.
Bottom line: wardeccing, whatever its fair intentions were, has now become an abuse at the cost of those who justifiably have choosen a non-combat career in eve. And that abuse will have to stop. Engaging others in high-sec should always be concorded, even when the corps are at war (unless the wardec is mutual)
Regards.
Gwabakk
didnt read your post or the thread...but kindly, **** off |